Artist · Germany
Sonic Mayhem
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About
Sascha Dikiciyan, known professionally as Sonic Mayhem, is a video game composer known for electronic and industrial scoring, producer and professional sound designer who has produced the soundtrack for Quake II, Tomorrow Never Dies, Hellgate: London, approximately half of the soundtrack for Quake III Arena, all the weapon sound effects for Unreal Tournament and, since the build 220 patch, also its predecessor, Unreal. Dikiciyan has also produced independent music albums.
Dikiciyan's style is primarily a very driving and forceful form of aggro-industrial, with an emphasis on repeated musical phrases (though this is less pronounced in his non-soundtrack work).
Dikiciyan's work came to prominence when he sent a copy of his first CD, Methods of Destruction, an alternate Quake soundtrack, to id Software in 1996. As a result, John Romero asked him personally to score the soundtrack for Quake II.
Dikiciyan has contributed sound patches to Moog Music's award-winning Animoog app. Dikiciyan is also known under the name Toksin, producing dance remixes for the likes of BT, Celldweller, and many others.
From Wikipedia, CC BY-SA 4.0.
Also in Français
Sonic Mayhem est le nom d'une maison de production allemande de musiques de jeux vidéo composées, entre autres, par l'ingénieur du son Sascha "Buzzfunk" Dikiciyan.
Wikipedia, CC BY-SA 4.0
Discography
Albums
- 2015 Doomsday
- 2025 Fragments of the Machine [Data Archive Vol.1]
- 2025 Fragments of the Machine [Data Archive Vol.2]
- 2025 Metal Eden: Corrupted Memory Edition
- Music for Visual Media
- Promo 2001